In this collection, Obsidian narrowly avoids the wrong choice, which would have been maximizing profit with minimal consumer benefit.Īt least that’s what I, or perhaps my character Professor Babykins, would believe to be the wrong choice. The upgrades on offer are welcome additions (at least for console players), as they make The Outer Worlds feel like the experience it could have been if it wasn’t held back by hardware at the end of its lifecycle. Thus, to me, releasing this edition on the current generation of consoles feels like the right choice, even if it is a bit pricey. The base game on PS4 was cool, don’t get me wrong, but it didn’t take long for me to cave and make a dreaded Epic Games Store account just so I could play it on PC, where it would run like butter with a solid state hard drive and upgraded graphics card. on last-gen hardware, with its eons of loading time, visual bugs, freezing, and randomly dead companions. However, I did play the original on PS4 when it launched in 2019, and I remember how it ran like a broken-down Scooty-Puff, Jr. I admit I did not play The Outer Worlds: Spacer’s Choice Edition until after the bugs were patched, so I cannot speak to the frustrations felt by early adopters of this $60 “upgrade” (or perhaps a more stomachable $10 if you already own the base game). Additionally, it features a few extra upgrades to such aspects as framerate, lighting, and the game’s leveling system, though I should note that at launch these upgrades were buggy or outright broken. This collection for PC and current-gen consoles houses the base game and both of its DLC packs, Peril on Gorgon and Murder on Eridanos. The Outer Worlds, like many of its ancestors in the narrative-driven RPG sector, is a game about choice - the choice between right and wrong in an outer space technofuture.įittingly, the ultimate version of The Outer Worlds is called Spacer’s Choice Edition.
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